
The NOLF Visual C++ Workspace (NOLF.dsw) contains the ClientRes, ClientShellDLL,Īnd Object projects. Lithshared (Header files for shared Monolith libraries) Shared (Source code used by both the client and the server) The NOLF source code extracts into the following directory structure:Ĭ:\NOLFSource (Directory you extracted to) Visual C++ 6.0 with service pack 3 installed To build the NOLF source v1.003 you will need the following: Once theĮxtraction is complete, you can open the NOLF Visual C++ workspace by doubleĬlicking on the file c:\NOLFSource\NOLF\NOLF.dsw. To install the NOLF source code, click on the archive and extract the files to aĭirectory of your choosing. Using modifications made with it on older versions of NOLF may lead to

NOTE: The source code is specifically designed to work with NOLF version 1.003. Tools and how Monolith games work (i.e., you have worked with the Shogo or NOLF Source Code it is assumed that you have a good understanding of the NOLF The No One Lives Forever (NOLF) Source Code v1.003 is not officially supportedīy Monolith Productions, Inc.
